Terraria Summoner Class Guide — Best Minions & Whips for Every Stage

Why Play Summoner in Terraria?
Summoner is the most unique class in Terraria. Rather than directly attacking enemies, you summon minions that fight autonomously, freeing you up to focus entirely on dodging and positioning. This makes summoner extremely strong once you master mobility, because your damage output continues while you are running and jumping.
The summoner class received major improvements in version 1.4 (Journey's End) with the addition of whips — weapons that buff your minions to focus on a target and deal bonus damage. Whips transformed summoner from a passive class into an active hybrid that rewards consistent play.
Summoner has the lowest defense of all classes at most stages, so survivability is a serious concern. Accessories that boost mobility, provide shields, or offer damage reduction are essential. Many experienced summoner players use the 'hybrid' approach: wear summoner armor but keep a secondary weapon class for emergencies.
Pre-Hardmode Minion Progression
- Slime Staff — Dropped by Slimes at a very low rate (~1 in 10,000); summons a baby slime. Rare but first available minion weapon.
- Flinx Staff — Crafted from 6 Flinx Fur; summons a snow flinx; easier to get than Slime Staff.
- Finch Staff — Found in Living Wood Chests in Living Trees; summons a bird that attacks airborne enemies.
- Imp Staff — Crafted from 17 Hellstone Bars; summons an Imp that throws fireballs; excellent pre-HM minion.
- Hornet Staff — Dropped by Queen Bee; summons a hornet that fires stingers; best pre-HM minion.
- Pirate Staff — Dropped by Pirates during Pirate Invasion (can happen in pre-HM); summons a pirate.
- Tempest Staff — Dropped by Duke Fishron; summons a mini-Sharkron (HM, but fish here for chronological order).
Pre-Hardmode Whip Progression
- Leather Whip — Crafted from 4 Leather; starter whip with basic target marking.
- Snapthorn — Crafted from 3 Stingers + 1 Vine; inflicts poison on enemies and marks targets for minions.
- Spinal Tap — Crafted from 10 Rotten Chunks or Vertebrae + 3 Bones; inflicts defense reduction on target.
Pre-Hardmode Armor: Bee Armor
- Bee Armor is the best pre-Hardmode summoner armor, dropped as loot from Queen Bee or crafted from 30 Bee Wax.
- Full set provides +1 extra minion slot, +23% minion damage, and reduces minion cooldown by 30%.
- Alternative: Obsidian Armor (crafted from Obsidian) provides +1 minion slot and some whip bonuses.
- Forbidden Armor (crafted from Forbidden Fragments, from Sand Elementals) is a hybrid mage/summoner option.
Hardmode Minion & Whip Progression
- Spider Staff — Crafted from 16 Spider Fangs (from Black Recluse in Spider Nests); summons 2 spiders; great early HM minion.
- Queen Spider Staff — Crafted from 24 Spider Fangs; summons a sentry spider that fires egg bombs.
- Optic Staff — Crafted from 2 Lens + 20 Black Lens + 10 Hallowed Bars + 2 Souls of Sight; summons mini-Twins.
- Blade Staff — Dropped by Queen Slime; summons a floating blade; high DPS but short range.
- Sanguine Staff — Dropped by Dreadnautilus (Hardmode Blood Moon); summons a bat; excellent post-Mechanical Boss option.
- Tempest Staff — Dropped by Duke Fishron; summons a mini-Sharkron tornado.
- Xeno Staff — Dropped by Martian Saucer; summons a UFO; excellent all-around minion.
- Terraprisma — Dropped by Empress of Light when killed during daytime; the most powerful pre-endgame minion staff.
- Stardust Cell Staff — Crafted from Stardust Fragments; summons cells that stick to enemies and explode.
- Stardust Dragon Staff — Crafted from Stardust Fragments + Luminite; summons an infinitely growing dragon; best minion in game.
- Durendal (whip) — Crafted from 12 Hallowed Bars; increases summon speed tag.
- Dark Harvest (whip) — Dropped from Pumpking in Pumpkin Moon; applies Hemorrhage debuff.
- Kaleidoscope (whip) — Dropped by Empress of Light; best whip in the game with massive minion damage bonus.
Hardmode Armor Progression
- Spider Armor — Crafted from 36 Spider Fangs; +3 minion slots, +28% minion damage. Best early HM summoner armor.
- Forbidden Armor — Hybrid mage/summoner; available after killing Sand Elementals in a Sandstorm.
- Hallowed Armor (Hood) — Post-Mechanical Bosses; provides +1 minion slot.
- Tiki Armor — Bought from the Witch Doctor NPC after he moves into a Jungle biome home; +4 minion slots, +22% minion damage.
- Spooky Armor — Crafted from 750 Spooky Wood (from Pumpkin Moon event); +5 minion slots, +30% minion damage.
- Stardust Armor — Crafted from Stardust Fragments + Luminite; endgame summoner armor; +5 minion slots, +66% minion damage, Stardust Guardian sentry bonus.
Late Hardmode Summoner Build
| Slot | Recommended pick | Why / notes |
|---|---|---|
| Armor | Spooky Armor or Tiki Armor | Spooky has higher minion damage; Tiki has more minion slots |
| Primary Minion | Terraprisma or Xeno Staff | Terraprisma if you can kill Empress daytime; Xeno is a strong alternative |
| Whip | Kaleidoscope or Dark Harvest | Use whip to mark enemies and activate summon tags |
| Accessory 1 | Papyrus Scarab | +1 minion slot, +15% minion damage; combine of Necromantic Scroll + Hercules Beetle |
| Accessory 2 | Summoner Emblem | +15% summon damage; early essential |
| Accessory 3 | Necromantic Scroll | +1 minion slot, +10% minion damage from Pumpking |
| Accessory 4 | Ankh Shield | Debuff immunity |
| Accessory 5 | Frostspark Boots | Movement speed for survival |
| Accessory 6 | Soaring Insignia + Wings | Unlimited flight duration with Fishron Wings |
Summoner Hybrid Playstyle
A popular approach is the 'hybrid summoner': wear full summoner armor for the minion count and damage bonuses, but carry a secondary class weapon for burst damage or when minions are insufficient. This is especially useful for fights where minion AI struggles, such as the Destroyer (minions attack segments inefficiently) or Wall of Flesh.
For the Destroyer, carry a piercing weapon alongside your minion setup. For mobile bosses like the Twins, minions work great on their own. The Stardust Dragon is exceptional on Moon Lord because it wraps around the boss and deals damage to multiple parts simultaneously.
Frequently asked questions
What are whips in Terraria and why should I use them?
Whips are summoner-class weapons added in 1.4. They do not summon minions but instead mark enemies (applying a 'summon tag') that makes your minions focus that target and deal additional damage. Whips also often apply debuffs that compound minion DPS. Always carry a whip as a summoner — it dramatically increases your effective damage output.
How do I get more minion slots?
Minion slots come from summoner armor (the main source), accessories, and buff items. Key sources: Summoner armor sets grant +1 to +5 slots. Papyrus Scarab (+1 slot), Necromantic Scroll (+1), Pygmy Necklace (+1), and Bewitching Table (free buff, +1 slot for 10 minutes) all add slots. Stacked correctly, you can have 11+ minions simultaneously.
Is summoner viable for the whole game?
Yes, summoner is fully viable from Queen Bee through Moon Lord. The class was weaker before version 1.4 but the addition of whips transformed it into a competitive choice. Summoner is especially enjoyable in multiplayer where your autonomous minions contribute constantly while you focus on mechanics.
What is the best minion for Moon Lord?
The Stardust Dragon Staff is the best minion for Moon Lord. The Stardust Dragon grows longer each time you cast it (adding a segment per cast), and it wraps around the boss hitting multiple parts. Combined with Stardust Armor's massive minion damage bonus and Kaleidoscope whip tagging, the Stardust Dragon deals enormous sustained DPS.
Can I mix summoner accessories with other class accessories?
Yes. A common approach is wearing summoner armor (for the minion count set bonus) while equipping damage accessories from other classes like the Destroyer Emblem. However, since summoner armor itself provides large minion damage bonuses, mixing in accessories that boost summon damage (Papyrus Scarab, Necromantic Scroll, Summoner Emblem) is generally better than mixing cross-class accessories.
Sources & verification
Continue this guide path
- ›Terraria Potions Guide — Best Buffs, Crafting & When to Use EachMaster the Terraria potions system: which buffs to use for each boss, how to craft them, and how to farm the herbs you need. Covers combat potions, utility buffs, and the Alchemy Table.
- ›Terraria Progression Guide — Boss Order & Gear Milestones from Start to EndgameFollow the optimal boss order and gear milestones from your first night in Terraria all the way through Moon Lord. Includes pre-Hardmode and Hardmode checklists.
- ›Best Pre-Hardmode Armor in Terraria — Which Set to Use for Each ClassCompare every pre-Hardmode armor set in Terraria to find the best choice for your class. Covers Molten, Necro, Meteor, Bee, Jungle, Shadow, and more.